Once thought of as a waste of time that killed brain cells, video games have become a titanic industry, bringing in more than $120 billion worldwide in 2019 alone.
We love playing games here at Play&Ground, so we pulled the most up-to-date statistics from the web to sate our curiosity about the impact of video games on modern society.
Let's dive in!
Essential Video Game Statistics
Video Game Industry Revenue Statistics
This section covers which games and consoles generated the most revenue for the gaming market, as well as which countries tend to spend the most on video gaming.
*Tencent Games, publisher of many online games such as League of Legends, is wealthier than Sony, but Tencent doesn't develop games themselves, so they are technically not the "wealthiest game development company."
Video Game Tournament Statistics
The rise of eSports and video game tournaments with high payouts are a large part of the reason for the surge in the video gaming industry. Playing video games is now a potentially lucrative career in the video gaming industry!
Other Interesting Stats
This section is for the miscellaneous interesting video game industry statistics that didn't fit in anywhere else. Enjoy!
Frequently Asked Questions
Here are some common questions we're asked about video games and the people who play games:
How Many People Play Video Games?
Over 2.6 billion people play video games across the world. That's nearly nine times the population of the entire United States! Playing video games is quickly becoming one of the most popular hobbies in the world.
Who Plays Video Games?
The majority of gamers (~40%) are between age 18–35. While video game players used to be predominantly younger males, now 46% of gamers are female gamers.
What Is The Future Of Gaming?
Mobile games claim 57% of the $160 billion video game industry market share—more than PC and console combined—and are likely to continue trending upward as more free-to-play games are released.
This is due to massive availability of smartphones and free, casual mobile games like Candy Crush. Mobile gaming is here to stay!
However, it's possible that, as virtual reality (VR) technology becomes cheaper and more triple A VR titles like Half Life: Alyx are released, we could see a surge in VR gaming. As of 2018, there were 171 million active virtual reality users in the world.
The statistics don't lie: video games are increasingly becoming a part of people's everyday lives. In our lifetime, we've seen the rise of first-person shooters, MMOs, MOBAs, battle royales, mobile gaming, VR, and so much more. This is especially true in the United States, where gaming is taking off.
We can only imagine what the future holds for gaming, but we do know that we'll be along for the ride!
Conclusion
We hope you've enjoyed learning more about video games and their players!
Now we want to hear from you:
Know of any interesting video game industry statistics we didn't include? Did anything about the video game industry surprise you?
Let us know in the comments below! We read and respond to every one.
Hello!
I was hoping to use your '50+ Video Game Statistics, Facts & Trends' webpage as a source for one of my university essays, but I can't find the year it was published and I need it for referencing. Could you help me??
Thanks
Hey, Isabella!
It was published this year (2020). Good luck on your report!